Jesu Moratiel
MULTIDISCIPLINARY
Jesu Moratiel has been manipulating technology since he was a teenager. Based in Madrid, Moratiel dropped out of medical school to study fine art, working in 3D modelling and VFX for a few years after. However, he considers himself a self-taught artist, who’s trial and error process makes experiments the beating heart of his practice. All of his ideas first originate in a sketch, before finding being translated into a broad range of software. Moratiel’s practice operates at the intersection of physical and digital techniques, creating a dialogue between installation, sculpture, painting, 3D animation and NFT. Recently, Moratiel has been exploring ways in which to work collaboratively through the development of applications, video games and interactive works. Critical of some of technology’s limits, Moratiel also explores the impact of them on our daily lives, social lives and ecosystems.
A true multimedia artist, Moratiel follows scientific evolutions, working with state-of-the-art technology. Regardless of the form of the project, his work aims at creating visual experiences that trigger some sort of bodily or emotional reaction in the viewer, sometimes drifting into the uncomfortable or the troublesome. His pieces are provocations that serve as prompts to spark a discussion. With both playfulness and gravity, Moratiel examines subjects on the spectrum of life and death – tackling subjects such as love, sexuality, spirituality and societal issues. Always at the centre of the most avant-garde conversations, Moratiel has been working with robotics and 3D printing. These devices enable him to delve into considerations about the human condition and our future on planet earth. Always looking ahead, tottering between fact and fiction, Moratiel’s work aspires to capture our future, in light of current societal and ecological crises.
“Anything is possible” embodies Moratiel’s taste for adventurous endeavours and projects, but also exemplifies his deep understanding of socio-politics. Pushing the boundaries of medium-specificity, Moratiel is on the cusp of being the new vanguard of technology-led art.
Selected Exhibitions and Projects
2022
‘(In)Tangible World: Postdigital Corporeality’, Abrazo Gallery at The Clemente Soto Vélez Cultural Center, New York, US.
Galerie Benjamin Eck, Solo Exhibition, Munich, Germany.
Haimney Gallery, Barcelona, Spain.
2021
O_E_O Festival Cuartel de artillería. Murcia, Spain.
2020
‘To my Twenties’, Central Saint Martins old building, London, UK.
‘Hope Ratio’, UBP Minaco, Monaco, France.
‘Nobody’, Galerie Manqué, New York, US.
‘Strange Times’, National Center “Ukrainian House”, Ukraine.
‘#BusyArtHome’, Programa Taide, Madrid, Spain.
‘ArtGate Opening’, Artgate VR, Montreal, Canada.
’10 segundos / 20 artistas’, Fart Madrid, Madrid, Spain.
2018
‘Two elementary particles: An Wei and Jesu Moratiel’, Cerquone Project Gallery, Madrid, Spain.
2017
‘The Small’, Space Amen, Madrid, Spain.
Gunderkammer project. Sleepwalker Gallery. Madrid, Spain.
2016
‘Six Studies on the Birth of Venus’, Quintana Valley, Madrid, Spain.
2015
‘Nature is Whimsical’, Quintana Valley, Madrid, Spain.
Education, Scholarships and Workshops
2017
Master in 3D and VFX. CICE school of new technologies, Madrid, Spain.
Cristina Anglada. New artistic trends. La Quinta del Sordo. Madrid, Spain.
2016
Graduate in Fine Arts. Faculty of Fine Arts, Complutense University of Madrid, Spain.
Honorable Matriculation in the Final Project, 10 in the End of Degree Work, tutored by Jaime Aledo Codina).
Workshop with Tania Pardo, Questions on curatorship, La Casa encendida (The lit house), Madrid, Spain.
2014
‘Arts and its Markets Course’, Sotheby’s Institute, London, UK.
2012
‘Fine Arts Summer Course’, Saint Martin’s College. London, UK.